Amazing game, love it, ESPECIALLY the music. A fester game. You did a great job man, ABSOLUTE GADLUS!
A downloadable game for Windows
Slamslide is a simple one-button game.
You can jump, and once you're in the air you can slam down quickly to jump even higher. Dodge obstacles, and destroy crates to level up and unlock different color palettes, and difficulty settings!
Jump/Confirm - Spacebar/Up Arrow/Left Mouse Button
Menu Control - Left and Right Arrows/Mouse Wheel
All tips will go towards funding the mobile version of Slamslide! Feedback/comments are also greatly appreciated :)
Want to follow the developers?
Programming/Design by Conradical's Games
Music by Aria Disconnect
Click download now to get access to the following files:
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What a game
Computer teacher is mad though😉😉
LOVE THIS GAME!!! So addictive, and we play it all the time during our computers class also and everyone loves it. thanks so much for coming out with this game extremely clutch buckets 👍👍👍
Hey man just wanted to say that I luv ur game, me and my whole class play it every day during computers class, great stuff man keep it up 10/10
Hey man, fun game! I love the minimalist style, and the colour scheme you've chosen. The little animation that plays when you slam into the ground looks great too, It really lends to the flow of the game play.
The controls feel tight and responsive, so whenever I die, it feels like my fault, and not the game's.
The music sounds great as well, I love the way it kind of fades in and out of the different parts.
If I had offer any critique, the transition animation that plays between the menu and the game (the white circles) is really bright in comparison to the darker colour scheme. It feels like being blinded every time it comes up. I think changing the colour could make it a little easier on the eyes.
Maybe consider adding a try again option instead of booting the player back to the main menu every time they lose (and make it the default so I can keep mashing space bar) so the flow of play isn't interrupted.
Overall pretty nice.
Thank you so much, glad you're enjoying it!
Yeah I agree with that, but also think it looks quite nice. I'm trying to find a compromise between those, so I might just have a similar color thats just a bit darker. Great suggestion!
Yeah that's also something else that I wanted to implement, but have been having trouble with coming up with an elegant solution that doesn't deter too much from the simplistic UI design.
Thank you so much for your nice comments and feedback!
I really like the graphics and ball animation, look so great!
Me gustaría disfrutarlo en mi PC con linux :D
Tengo pensado crear una version "deluxe" de Slamslide y publicarlo en plataformas como Steam, iOS, y Android. Si lo acabo haciendo seguramente tendra una version de Mac y Linux tambien!
With simple mechanics and nice graphics you can make a really addictive and great game! nice work!
Have you considered participating in our GDWC #gamedev contest?
Check out our itch.io page for more info :)
Hey thank you so much!
I checked out your page and the GDWC looks really interesting! I will look further into it :)
Please mark what platform your game is on so I don't waste time downloading it :Y
I love the animation of the ball, looks really funny :)
you set out to make a challenging game and you succeeded.
Thank you so much for making a video of the game, that's so cool! At the end of your video you mentioned how getting to 1000 was basically impossible... Well, my high score is like 1036...! Definitely hard, but definitely possible if you play a certain way and choose the correct powerups!
As for the mobile version, there is none yet, when I say "all tips go towards funding the mobile version" in the game page, I mean that the money earned from the tips will go towards paying various fees that will allow me to publish the game on android/iOS. Hopefully I'll get to do that though, because I have an updated version of this game in mind that I think would fit well on mobile!
Also, leveling up only unlocks costumes (and later higher starting speeds), so that's the counter you were seeing to the bottom left of the menu! The points you get are completely independent from that.
Anyways, so glad you enjoyed the game :)